发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can suppress a game player from losing interest in a game in an early stage.SOLUTION: An identification pattern which indicates length of a valid period of operation means according to the size of a display region is displayed by identification pattern display means. The size of the display region in the identification pattern can be changed by changeable means so that a remaining valid period can be identified. Game information imparted by game information imparting means is determined by game information determination means. As the game information determined by imparting information determination means, at least first game information and second game information which is different from the first game information are stored by storage means. In the valid period, a first period in which the first game information is easily selected and a second period in which the second game information is easily selected are set by information period setting means. Identification information which can be identified that a period is the second period set by the information period setting means according to the size of the display region in the identification pattern is imparted by identification information imparting means.
申请公布号 JP2015024273(A) 申请公布日期 2015.02.05
申请号 JP20140222073 申请日期 2014.10.30
申请人 SANYO PRODUCT CO LTD 发明人 MASUI TOMOKI
分类号 A63F7/02 主分类号 A63F7/02
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