摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of preventing a player from getting tired of a game soon.SOLUTION: When clocking data by clocking means capable of performing clocking reach a predetermined setting value, a specific period for determining a dynamic display mode differing from that of another period is set for a dynamic display mode determined by dynamic display mode determination means. When the specific period is set and when a winning/losing determination result where the dynamic display mode is dynamically displayed on display means is second winning, a reporting mode for indicating the second winning to a player is reported before an identification pattern is stopped. Thus, the player can play a game while expecting that the specific period is set, thus preventing the player from getting bored of the game soon. |