摘要 |
The present invention relates to an image processing technology. Provided are an animation playing method, device and apparatus, the method comprising: before playing an animation at a predetermined frame rate, drawing a supplementary image on a moving path between every two frames of adjacent images of the animation; and playing the animation drawn with the supplementary image at the predetermined frame rate. By drawing a supplementary image between frames, the discontinuity and ghost image generated between two frames when an animation is played at a predetermined frame rate are eliminated, thus a user can obtain a more realistic and consecutive visual experience. |