发明名称 遊技機
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which improves amusement of a game by excluding a useless performance. <P>SOLUTION: As an under-ready-to-win-state performance in a super ready-to-win state, a development performance of (B) turning a performance symbol to the ready-to-win state of a normal ready-to-win state, (C2)(C3) then temporarily stopping a ready-to-win state losing symbol, (D) then performing re-variation, and (E) performing development to the super ready-to-win state can be executed. When the appearance rate of the normal ready-to-win state is low, shifting to the super ready-to-win state is performed (C1) without executing temporary stoppage. <P>COPYRIGHT: (C)2011,JPO&INPIT</p>
申请公布号 JP5660769(B2) 申请公布日期 2015.01.28
申请号 JP20090216148 申请日期 2009.09.17
申请人 发明人
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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