摘要 |
Abstract A method of gaming in a gaming system comprising: a) displaying a plurality of display positions to a player on 5 a display of the gaming system, at least one of the display positions corresponding to a hidden object to be sought by the player; b) determining, by the gaming system, a selection of a display position; c) revealing, by the gaming system, whether or not the selected display 10 position corresponds to the hidden object; e) determining, by the gaming system independently of whether or not the selected position corresponds to the hidden object, whether to allow a further selection by conducting at least one trial, each trial comprising seeking to complete 15 a symbol combination; and f) repeating by the gaming system steps b) to e) until either the symbol combination is completed or a designated number of hidden objects is located. 6073554_1 (GHMatters) P74455.AU.3 DEBORAM generate hidden object display with 700 N hidden objects to be found determine selection of display position quota (Q) of N objects Y player wins found? conduct trial N symbol combination completed? player loses Figure 18 |