摘要 |
<p>A method of multiplayer login for a single videogame console comprises the steps of, at a first videogame console associated with a first user account; reading a machine-readable unique ID code of a physical ID object comprising the unique ID code, and associating in a network the unique ID code with at least a first password of the first user account; and at a second videogame console associated with a second user account; logging the second user account onto the network using a second username and second password, reading the machine-readable unique ID code of the physical ID object, and additionally logging the first user account onto the network, submitting the unique ID code in place of at least the first password.
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