发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can suppress a game player from losing interest in a game in an early stage. ! SOLUTION: A valid period in which operation of operation means is determined as valid is set by period setting means over the period in which a game to be determined as winning/losing by winning/losing determination means is played for prescribed number of times. When the valid period is set by the period setting means, the number of times in which the operation means is operated is counted by count means. On the basis of the fact that the number of times in which the count means counts is a prescribed number of times or more, specific game information is imparted to a game player by game information imparting means. ! COPYRIGHT: (C)2015,JPO&INPIT
申请公布号 JP2015008999(A) 申请公布日期 2015.01.19
申请号 JP20130137645 申请日期 2013.06.29
申请人 SANYO PRODUCT CO LTD 发明人 HAMAGUCHI HIROSHI
分类号 A63F7/02 主分类号 A63F7/02
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