发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of improving interest in a game by varying a game performance while reducing an operation burden on a player.SOLUTION: In the case where opening of an operation instruction is not detected (determined in step S1721) after input of the operation instruction, pseudo input of the operation instruction is counted as a successive depression counter in accordance with the lapse of time (steps S1725 and S1732). Therefore, counting of the successive depression counter can be executed in a pseudo manner without successively depressing a performance button over and over again by long depressing the performance button, and a game performance can be varied without causing a player to feel trouble of operation while reducing an operation burden on the player. Further, interest in a game can be improved without being avoided even by a player who is not good at the successive depressing operation.
申请公布号 JP2015006607(A) 申请公布日期 2015.01.15
申请号 JP20140211031 申请日期 2014.10.15
申请人 KYORAKU SANGYO CO LTD 发明人 TOYOKAWA JUNKO
分类号 A63F7/02 主分类号 A63F7/02
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