发明名称 |
IDENTIFYING FEATURES IN POLYGONAL MESHES |
摘要 |
A polygonal mesh is received and the edges and vertices of the polygonal mesh are analyzed. A positive (e.g., convex or protruding) feature may be identified where the positive feature is bound by a non-concave edge (e.g., a convex edge or a planar edge). A negative (e.g., concave or receding) feature may also be identified where the negative feature is bound by a non-convex edge (e.g., a concave edge or a planar edge). |
申请公布号 |
US2015015577(A1) |
申请公布日期 |
2015.01.15 |
申请号 |
US201313940976 |
申请日期 |
2013.07.12 |
申请人 |
Electronic Arts Inc. |
发明人 |
Mason Ashton |
分类号 |
G06T17/20 |
主分类号 |
G06T17/20 |
代理机构 |
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代理人 |
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主权项 |
1. A method comprising:
receiving a computer representation of an object; and identifying, by a processing device, a protruding feature of the computing representation of the object bound by a non-concave edge or a receding feature of the computer representation of the object bound by a non-convex edge. |
地址 |
Redwood City CA US |