发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of preventing a predetermined performance from being stopped in the middle when the performance is executed in response to operating performance operation means in an operation means utilizing performance mode.SOLUTION: When an operation of a performance button 11 is accepted in a button performance mode, a button lottery is executed, and a performance corresponding to a button lottery result (one performance is selected from predetermined performances including a first performance and a second performance) is executed. When the operation of the performance button 11 is accepted, an acceptance inhibition time is set to an acceptance inhibition time count timer. Before the lapse of the acceptance inhibition time, the acceptance of the operation of the performance button 11 is inhibited. The acceptance inhibition period of the first performance is set to a longer predetermined time than a performance execution time of the first performance, and the acceptance inhibition period of the second performance is set to a longer predetermined time than a performance execution time of the second performance.
申请公布号 JP2015006392(A) 申请公布日期 2015.01.15
申请号 JP20140150158 申请日期 2014.07.23
申请人 FUJISHOJI CO LTD 发明人 OGATA TETSUO
分类号 A63F7/02 主分类号 A63F7/02
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