摘要 |
The invention provides a method for generating an output indicative of acoustical sound transmission in a room. By using e.g. a point cloud representation of an acoustic environment, it is possible to calculate its acoustics from the interior information obtained from the depth camera. This approach is suitable e.g. for run-time applications since it is not based on an audible excitation that can disturb running audio. Also, the point-cloud model can be updated in real time according to the scene changes detected by depth-camera. This allows efficient acoustical simulation of dynamic, interactive environments. Although only geometrical information of a room is provided, high amount of surface details leaves possibility for implementation of material recognition algorithms that involve semantic mapping. This can provide information of reflective properties of surfaces or objects at a point level. Also, a high amount of details allows a good approximation of complex geometries, e.g. porous materials, and rough surfaces, thus a more natural simulation of wave phenomena like diffraction and scattering is possible. |