摘要 |
<p>This disclosure describes techniques for reducing memory access bandwidth in a graphics processing system based on destination alpha values. The techniques may include retrieving a destination alpha value from a bin buffer, the destination alpha value being generated in response to processing a first pixel associated with a first primitive. The techniques may further include determining, based on the destination alpha value, whether to perform an action that causes one or more texture values for a second pixel to not be retrieved from a texture buffer. In some examples, the action may include discarding the second pixel from a pixel processing pipeline prior to the second pixel arriving at a texture mapping stage of the pixel processing pipeline. The second pixel may be associated with a second primitive different than the first primitive.</p> |