发明名称 Systems and methods for storing object and action data during media content development
摘要 Embodiments provide data storage of object and action data for use in media content development applications. For example, a data storage scheme may make information available to a user interface specifying, for a particular object type, which actions can be performed by objects of that type, as well as default values for objects of that type. Embodiments involve data storage techniques that are adaptable for use with new and changing object and media types.
申请公布号 US8918758(B2) 申请公布日期 2014.12.23
申请号 US200812130707 申请日期 2008.05.30
申请人 Adobe Systems Incorporated 发明人 Riggins Randy Karl;Bednarz, Jr. Thomas E.;Mittal Rashmi
分类号 G06F9/44 主分类号 G06F9/44
代理机构 Kilpatrick Townsend & Stockton LLP 代理人 Kilpatrick Townsend & Stockton LLP
主权项 1. A computer implement method comprising: storing a component archive file in a memory of a computer, the component archive file comprising information about a component type, wherein the information makes the component type available for development with the development application; generating a component description based on the information of the component archive file, wherein the component description comprises metadata specifying how instances of the component type will be displayed on an editing canvas by describing which attributes may be specified and how those attributes affect display; storing the metadata of the component description in a database in the memory of the computer, wherein the metadata is stored separate from the component archive file; generating instance data for an instance of the component type, wherein the instance data is generated based on the metadata stored in the database; and storing the instance data in the database.
地址 San Jose CA US