发明名称 GAME PROVIDING SYSTEM, NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM STORING GAME PROVIDING PROGRAM AND GAME PROVIDING METHOD
摘要 A game providing system according to an embodiment of the present invention includes one or more processors capable of executing a game program. In one embodiment, the game program includes a conversion rate presentation module configured to present a conversion rate between a first basic point and a first varying point to a player. When a first basic object associated with the first basic point is selected, an acquired point of the player is determined on the basis of the first basic point. When a first varying object associated with the first varying point is selected, the acquired point is determined on the basis of the first varying point.
申请公布号 US2014370949(A1) 申请公布日期 2014.12.18
申请号 US201414259982 申请日期 2014.04.23
申请人 DeNA Co., Ltd. 发明人 BEPPU Yasunori;KURITA Keisuke;KOVALOVA Sofiya;YAMAGUCHI Yuka;FUJISAWA Shunosuke;YUKI Shinya
分类号 A63F13/40 主分类号 A63F13/40
代理机构 代理人
主权项 1. A game providing system comprising: an object placement unit configured to place a first basic object associated with a first basic point or a first varying object associated with a first varying point in each of multiple display areas contained in a game field in a manner than a player can selected each of the objects; a player operation detection unit configured to detect selection operation of the player selecting at least one of the first basic objects placed in the display areas or at least one of the first varying objects placed in the display areas at each of multiple turns; a conversion rate presentation unit configured to present a conversion rate between the first basic points and the first varying points at each turn and at least a turn next to the turn to the player at each of the multiple turns; and an acquired point determination unit configured to determine acquired points to be acquired by the player at each turn on the basis of the first basic point when the first basic object is selected by the selection operation and/or the first varying point when the first varying object is selected by the selection operation, wherein the first varying point at each of the multiple turns is calculated on the basis of the first basic point and the conversion rate at the turn.
地址 Tokyo JP