发明名称 遊技機、及び遊技情報管理装置
摘要 PROBLEM TO BE SOLVED: To provide a game machine for more accurately performing management when holding information corresponding to the holding state of the game machine to be specified by a start winning signal and a unit game signal is to be managed. SOLUTION: The game machine determines whether the start winning signal is being output when the number of holding is the upper limit value in a case where symbol variation is established, and outputs a symbol variation signal by delay when the start winning signal has been output by delay. Specifically, the game machine monitors the output state of the delayed start winning signal, delays the start of an output of the symbol variation signal till the termination of the signal output, and then, outputs the delayed symbol variation signal when the output of the delayed start winning signal is terminated. Consequently, as shown in Fig.5(D), the symbol variation signal is delayed till the termination of an output of the start winning signal being SS6 corresponding to the start winning of I6, and then, is output by delay as HS1. COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP5643125(B2) 申请公布日期 2014.12.17
申请号 JP20110018083 申请日期 2011.01.31
申请人 发明人
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址
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