发明名称 スロットマシン
摘要 <p>PROBLEM TO BE SOLVED: To enhance interest of a player about which display result to shift a game to which game state is led.SOLUTION: From an initial game state controlled after a set value is changed or a regular bonus or big bonus is over, a game state is controlled so that the game stays at either a first RT where a token discharge rate is smaller than 1 or a second RT where replay winning probability is extremely high with compared to a normal game state and a token discharge rate is over 1. When a bell is won in the initial game state, the game is controlled so that it remains at the first RT of 1000 games. When a watermelon is won in the initial game state, the game is controlled so that it remains at the second RT of 100 games. When a cherry is won in the initial game state, the game is controlled so that it stays at the second RT until a regular bonus and a big bonus (1) or a big bonus (2) is won next. Compared with the watermelon and the cherry, winning probability of the bell is very high, and in the slot machine, games played in the first RT are highest in frequency.</p>
申请公布号 JP5642255(B2) 申请公布日期 2014.12.17
申请号 JP20130232255 申请日期 2013.11.08
申请人 发明人
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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