发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To improve game amusement.SOLUTION: It is determined whether numerical data showing a random value for determination of change pattern type is within a range of specific pattern common range. In a case where a failure change pattern type determination table, regardless of a play mode or a specific character reservation memory number, if a random value for determination of a specific character change pattern type is within a range from "230" to "251", it results in a change pattern type CA2-3 comprising change pattern with at least a super ready-to-win flag. By determining whether any one of identical determined value set as a part of determined values corresponding to the change pattern type CA2-3 comprising the change pattern with this super ready-to-win flag is consistent with a random value, it is determined whether it is determined to result in the change pattern with the super ready-to-win flag.</p>
申请公布号 JP2014230776(A) 申请公布日期 2014.12.11
申请号 JP20140101533 申请日期 2014.05.15
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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