发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of giving a time shortening state more interest.SOLUTION: A game machine comprises: a first measurement part 464 for measuring the progress number of a time shortening state; a first attainment determination part 466 for determining whether or not the progress number has reached an end value; a first completion control part 468 for completing the time shortening state by the determination of the attainment of the end value; a stop control part 470 for stopping the time shortening state intrinsically advancing by the winning of a little winning state in the time shortening state and for making the first completion control part 468 ineffective; an update control part 474 for updating and establishing a new time shortening state; a second measuring part 476 for measuring the progress number; a second attainment determination part 478 for determining whether or not the progress number has reached the completion value; an objective value attainment determination part 482 for determining whether or not the measured value in the first measurement part 464 has reached the objective value in the case of the time shortening state occurrence; and an elongation performance display part 484 for displaying an elongation performance informing the elongation of the time shortening state by the determination of the objective value attainment, so that the interest of the time shortening state can be improved.
申请公布号 JP2014230813(A) 申请公布日期 2014.12.11
申请号 JP20140155228 申请日期 2014.07.30
申请人 SANYO PRODUCT CO LTD 发明人 SATO HIDEAKI
分类号 A63F7/02 主分类号 A63F7/02
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