摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of improving a game amusement by selection of a game state after completion of a specific game state based on the transition state of a game state.SOLUTION: Each time a game state is controlled to a big winning game state, correspondingly to the transition state of a game mode, the game mode shifts to a game mode that is advantageous for a player (a first game mode → a second game mode → a third game mode → a fourth game mode). Further, in the fourth game mode, a variation pattern that has a shorter variation time than the variation time of a variation pattern selected in the third game mode is selected. |