摘要 |
PROBLEM TO BE SOLVED: To suppress reasons of a player for not playing a game by granting of rendering value according to a privilege game state at a point of time of completion of a game.SOLUTION: By generating an acquired two-dimensional code based on a privilege game state at a point of time of completion of a game (S660), by displaying the code (S661), and by reading the acquired two-dimensional code by a terminal machine 102 and accessing a server 100, the server 100 is allowed to store a game state at a point of completion of a game (S662), the server 100 is accessed in the next game, a start password is obtained, and the start password is inputted to a game machine, thus granting rendering value corresponding to a privilege game state at a point of time of completion of the last game and suppressing reasons of a player for not playing a game. |