发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of performing more varied lock performances while suppressing an increase in data on a lock performance.SOLUTION: A game machine determines the reference unit game number of predetermined lock performance patterns on the basis of a predetermined lock performance pattern selected in accordance with an internal winning role and a present sub-normal state, determines the unit game number to be subtracted from the reference unit game number on the basis of the reference unit game number, and determines generation timing of a lock on the basis of the reference unit game number and the unit game number to be subtracted. Moreover, when a specific lock performance pattern where notification is determined, is selected during a game period when control of a lock function is performed, on the basis of information of the lock performance pattern other than a specific lock performance pattern where the notification is determined, the information of the specific lock performance pattern is held. After the end of the game period, the control of the lock function is started on the basis of the held information of the specific lock performance pattern.
申请公布号 JP5631433(B2) 申请公布日期 2014.11.26
申请号 JP20130076378 申请日期 2013.04.01
申请人 发明人
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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