发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To improve customers' utilization of a game machine even after a completion of a period during which the probability of being allowed to be shifted to a specific state is high.SOLUTION: After the number of games to shift to a jackpot-preparation-state is determined, a sub CPU 412 executes a control that resets the number of the games to shift to the jackpot-preparation-state, on the basis of a detection of a prescribed operation. Also, it is so configured that reset of the number of the games to shift to the jackpot-preparation-state is possible until a start lever 10's operation by a start switch 10sw is detected.</p>
申请公布号 JP2014217687(A) 申请公布日期 2014.11.20
申请号 JP20130100558 申请日期 2013.05.10
申请人 KYORAKU SANGYO CO LTD 发明人 MORIMOTO MAKOTO;KANIE KOGORO;NADAHARA TAKU;SASE HIROHISA;MAKINO SAKI
分类号 A63F5/04 主分类号 A63F5/04
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