发明名称 RESOURCE ALLOCATION TO GAME TITLES IN A REMOTE GAMING ENVIRONMENT
摘要 Embodiments of the present invention monitor and dynamically allocate computing resources to a game service. A game service provides a remote gaming environments to which users connect over a wide area network, such as the internet. A game session runs a single instance of a game title. The game session runs the video game code responsible for creating the playing experience for the users. In another embodiment, the number of active game sessions is monitored and computing resources are allocated dynamically as the number of sessions increases or decreases.
申请公布号 US2014344457(A1) 申请公布日期 2014.11.20
申请号 US201313897876 申请日期 2013.05.20
申请人 MICROSOFT CORPORATION 发明人 BRUNO, Jr. JOHN PETER;MCNAMARA DONALD JAMES;CHANDRASEKARAN ASHOK;BOEDIGHEIMER CHRISTOPHER LANE;ORVENDAL PER-OLA ANDERS;CUSIMANO JOSEPH;LONGSTREET SCOTT Q.
分类号 H04L12/24 主分类号 H04L12/24
代理机构 代理人
主权项 1. One or more computer-storage media having computer-executable instructions embodied thereon that when executed by a computing device perform a method of allocating computing resources to a remote game service, the method comprising: monitoring an amount of game sessions that are running in a game service, a game session executing code for a video game title and being accessed by remote game clients through one or more network connections; determining that the amount is more than a threshold number of game sessions; and dynamically allocating an additional computing resource to the game service.
地址 REDMOND WA US