发明名称 |
GAMING MACHINE AND CONTROL METHOD THEREOF |
摘要 |
A gaming machine 10 has: a display device 12 configured to display a plurality of symbols to be continuously arranged; and a controller 30. The controller 30 executes the processing operations of: (a1) executing game processing and then according to a result of the game processing, determining whether or not to scroll at least one array of the symbols; (a2) scrolling the symbol array according to a result of the determination; and (a3) carrying out processing according to a result of the scroll. |
申请公布号 |
US2014342803(A1) |
申请公布日期 |
2014.11.20 |
申请号 |
US201414326763 |
申请日期 |
2014.07.09 |
申请人 |
UNIVERSAL ENTERTAINMENT CORPORATION ;ARUZE GAMING AMERICA, INC. |
发明人 |
KITAMURA Kenta;KATO YOICHI;MIYAWAKI MAKOTO;YAMAUCHI HIROMOTO |
分类号 |
G07F17/32;G07F17/34 |
主分类号 |
G07F17/32 |
代理机构 |
|
代理人 |
|
主权项 |
1. A gaming machine comprising:
a display device configured to display a travelling route including arrays of a plurality of symbols that are continuously arranged, the traveling route serving as a route in which a piece advances according to game processing; and a controller programmed to execute the processing operations of: (a1) executing game processing and then determining whether or not to scroll the travelling route according to a result of the game processing; (a2) scrolling the travelling route according to a result of the determination; and (a3) carrying out processing according to the result of the scroll, wherein the controller is configured to execute a game in which a participation cost paid at a plurality of gaming terminals provided together is scrambled between the plurality of gaming terminals, in a case where the piece has stopped at a trigger portion provided in the travelling route as the result of the scroll in the processing operation (a3). |
地址 |
TOKYO JP |