发明名称 SYSTEM AND METHOD FOR PROVIDING PERSISTENT CHARACTER PERSONALITIES IN A SIMULATION
摘要 Apparatus and methods are provided to implement a technique for managing the response of a digital entity in a simulation to reflect its interaction with one or more players over time, such as managing a non-player character's responses to player characters in an online computer game. In the system, a computer system tracks the interaction of the digital entity with other entities and the occurrence or status of internal and external events to control how the digital entity reacts to current events and interactions.
申请公布号 KR20140133613(A) 申请公布日期 2014.11.19
申请号 KR20147030189 申请日期 2009.07.22
申请人 SONY ONLINE ENTERTAINMENT LLC 发明人 CAO CHRISTOPHER
分类号 G06Q50/10;G06F9/455 主分类号 G06Q50/10
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