发明名称 Systems for providing amusement
摘要 Certain non-limiting exemplary embodiments disclosed herein teach a game system comprising a wide area network, a game unit coupled to the wide area network and capable of uploading game data concerning game play, and a server coupled to the wide area network and capable of receiving the game data and storing the game data in a database with other game data. According to certain non-limiting exemplary embodiments, the wide area network is the Internet. Encryption may be used to protect game data before it is uploaded. The game unit may be, for example, directly coupled to the Internet via an Internet Service Provider, or coupled to a local area network which may be coupled to the wide area network.
申请公布号 US8888597(B2) 申请公布日期 2014.11.18
申请号 US200711651917 申请日期 2007.01.09
申请人 Bally Gaming, Inc. 发明人 Kroeckel John G.;Soliterman Gennady I.;Kelly Bryan M.;Lockard Dennis;Tallcott Jeffrey C.;Allen Jeffrey;Luciano Robert
分类号 A63F13/00;G07F17/32 主分类号 A63F13/00
代理机构 TIPS Group 代理人 TIPS Group ;Hein Marvin
主权项 1. A game system comprising: a wide area network; a plurality of casino-type game units of the type regulated for use in gambling casinos for playing a single-player casino game wherein awards of monetary value in the form of payouts occur randomly or pseudo randomly based on game play of a game in which chance predominates and wherein the payouts do not, on the average, exceed the sum of wagers and wherein the payouts to players are in a range of payout values which is determined at a first end of the range by most skillful game play against the game units and at a second end of the range by least skillful game play against the game units based on game data corresponding to decisions by the players during game play against the game units aggregated in a historical knowledge base, the game units coupled to a local area network that is coupled to the wide area network and each capable of uploading game data and the identity of a player concerning game play of a game played by the player to form the basis of the historical knowledge base including both player-centric information and aggregate information; and a server system coupled to the wide area network and capable of receiving the game data and storing the game data in a historical knowledge database with other game data including information about past game plays and the results of the past game plays from the plurality of game units and multiple players of the game units to form the historical knowledge base, the server system being further capable of processing the historical knowledge base and selectively downloading at least one of data and commands to a game unit to enhance the game-play experience for a player playing a game, wherein the at least one of data and commands can be used to provide advice including at least one of tips and game strategy to a player and wherein tips consist of information provided to the player which is meant to be useful advice for continuing and future game play to help educate the player at skill decision points to aid the player in playing the game; wherein the game includes an element of skill, such that the player can affect game play based upon skill level, and wherein the at least one of data and commands is used to provide feedback of a current skill level of the player as the player is playing the game; and wherein the server system tracks whether a player accepted the advice and wherein new advice for the player is affected by the tracking of whether the player accepted the advice.
地址 Las Vegas NV US