发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine enabled to improve the game property by executing a novel player participation type performance different from a once or continuous depression in the button performance of the prior art.SOLUTION: When a prescribed time elapses from the variation start of a special pattern, a button image simplifying a performance switch button is displayed (B) to the central position of the screen. From this time instant, a basic effective time period (1.5 seconds) is started, and the measure of a time meter reduces (C) as the time elapses. If the player pushes the performance switch button before the basic effective time period elapses, there is executed (D) a performance, by which the button image escapes (or moves) from the central position of the screen to a righthand upper position of the screen. At this time, the basic effective time period ends, but there is started a new effective time period (1.0 second), for which a next operation input by the performance switch button is made effective. Thus, an operability different from the ordinary one button depression or continuous depression can be realized to improve a game property.
申请公布号 JP2014212861(A) 申请公布日期 2014.11.17
申请号 JP20130090723 申请日期 2013.04.23
申请人 HEIWA CORP 发明人 TAKITA TETSUSHI
分类号 A63F7/02 主分类号 A63F7/02
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