发明名称 LIFE AND DEATH JUDGEMENT SYSTEM FOR GO GAME
摘要 Provided is a life and death judgment system for a go game played with a computer, having an input reception unit that receives an input, a life and death judgment processing unit that judges whether judgment subject stones or target stones are alive, and an output processing unit that outputs the result of the life and death judgment. The life and death judgment processing unit tentatively determines the priority of a move at each point when processing life and death judgment in a predetermined judgment realm, judges a point of a move with a high possibility and/or a move with a low possibility of giving a result of the life and death judgment, changes the priority of the point of the move at each tentatively determined point, and undertakes the move of each stone in accordance with the priority after such change, thereby processing the life and death judgment.
申请公布号 US2014335925(A1) 申请公布日期 2014.11.13
申请号 US201414317124 申请日期 2014.06.27
申请人 PANDANET INC. 发明人 TAKI Hiroko;SAEKI Tomoya;OOMOTO Hiroshi
分类号 A63F13/00 主分类号 A63F13/00
代理机构 代理人
主权项 1. A life and death judgment system for a Go game characterized in that life and death of a Go is determined by the use of a computer, wherein said life and death judgment system comprises an input reception unit which receives an input by a player, a life and death judgment processing unit that determines whether the judgment object stone or target stone is alive, and an output processing unit which outputs the result of life and death judgment made by said life and death judgment processing unit; and said life and death judgment processing unit places a stone of a color which is different from that of the judgment object stone in the predetermined judgment realm in accordance with a given condition, and carries out the processing of life and death judgment after said placement is made on the board.
地址 Tokyo JP