摘要 |
<p><P>PROBLEM TO BE SOLVED: To reduce a communication load required to download data to a game device, and reduce a time required to start a game, while improving the quality of an image in a game screen. <P>SOLUTION: A game server 10 transmits a sticker image file for displaying an object and a reduced-size sticker image file having a data size smaller than the sticker image file in game screens for objects corresponding to game machines 16, and transmits a sticker image file for the object corresponding to a game machine 16 and a reduced-size sticker image file for the objects corresponding to the other game machines 16 to the game machines 16 performing the game, respectively. The game machine 16 performs a game while displaying the game screen including an object corresponding to a game machine of one's own based on the sticker image file received from the game server 10, and objects corresponding to the other game machines 16 based on the reduced-size sticker image file. <P>COPYRIGHT: (C)2011,JPO&INPIT</p> |