发明名称 Ordering rays in rendered graphics for coherent shading
摘要 Disclosed is a system (100) to order rays in rendered graphics or shading. The system (100) includes a memory (114) and a processor (112) configured to record intersection points (162) for each of the plurality of directional queries the memory (114). Each of the plurality of directional queries has one intersection point (162). The processor (112) organises the intersection points for each of the plurality of directional queries into a plurality of elements (162) in the memory (114), and groups the intersection points (162) of each of the plurality of elements in the memory (114) by shading context.
申请公布号 NZ608851(A) 申请公布日期 2014.10.31
申请号 NZ20130608851 申请日期 2013.03.28
申请人 DISNEY ENTERPRISES INC. 发明人 BURLEY BRENT;EISENACHER CHRISTIAN;SELLE ANDREW;NICHOLS GREGORY
分类号 G06T15/80;G06F3/00;G06T15/06;G06T17/30 主分类号 G06T15/80
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