发明名称 遊技機および遊技機の管理方法
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine managing method for storing a reset occurrence as error information after a scaler device of the game machine was reset.SOLUTION: A game machine comprises: a main control part for executing an operation on the progress of a game; a display part for displaying predetermined information; a scaler control substrate capable of selecting the size of the original information of predetermined information displayed on the display part; and a sub control part for controlling a performance in accordance with the progress of the game on the basis of a command outputted from the main control part. The sub control part includes reset means for resetting the scaler control LSI and the resolution conversion LSI, in the case where the scaler control LSI compares the value of processing information storage means and the value of control information storage means, and resets the scaler control LSI and the resolution conversion LSI, in the case where the value of the processing information storage means and the value of the control information storage means are different. The sub control part stores the reset generation of the scaler control board as error information in error information history housing area.</p>
申请公布号 JP5615949(B2) 申请公布日期 2014.10.29
申请号 JP20130022172 申请日期 2013.02.07
申请人 发明人
分类号 A63F5/04;A63F7/02 主分类号 A63F5/04
代理机构 代理人
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