发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine, such as a pinball game machine (pachinko machine) or a rotary drum game machine (slot machine), having characteristics in a read-ahead notice.SOLUTION: When a first condition including that memory means 308 stores start information in a first period (at a moment during pattern variable display) is satisfied, read-ahead notice means 208 can perform a first read-ahead notice (a read-ahead performance 3 of a read-ahead notice in variation) with a first probability equal to a second probability (which is 2% in not-winning in Fig. 51(d) and also 2% in not-winning in Fig. 51(e)). When a second condition including that the memory means 308 stores the start information in a second period (at a moment during pattern stop display) is satisfied, the read-ahead notice means 208 can perform the first read-ahead notice with the second probability. The read-ahead notice means 208 can perform the first read-ahead notice during a third period which is any one of periods in which the pattern variable display is performed (for example, at a moment of Fig. 55(i)).</p>
申请公布号 JP2014200260(A) 申请公布日期 2014.10.27
申请号 JP20130075551 申请日期 2013.03.31
申请人 DAITO GIKEN:KK 发明人 NOGUCHI KEIJI
分类号 A63F7/02 主分类号 A63F7/02
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