摘要 |
<p>PROBLEM TO BE SOLVED: To provide a game machine capable of displaying a big winning in many modes without greatly increasing a data amount of a memory.SOLUTION: When a big winning is determined, blinking stop patterns of a main LED 32A to a main LED 32H are set in accordance with a detection result of a value of a first counter, blinking stop patterns of a subsidiary LED 33A and a subsidiary LED 33B are set in accordance with a detection result of a value of a second counter, and a determination result of the big winning is displayed by respectively stopping the blinking of the main LED 32A to the LED 32H and the subsidiary LED 33A and the subsidiary LED 33B due to setting results of the blinking stop patterns.</p> |