发明名称 Server-based gaming chair
摘要 A gaming chair includes a plurality of speakers, at least one electronic display device, a network interface configured to couple to a network, and a processor coupled to the speakers, the electronic display device, and the network interface. The processor is configured to receive game data from a remote server via the network interface, wherein the game data includes audio signals and video signals, and to cause the speakers to output audio based on the audio signals. The processor is also configured to cause the display device to display at least one image based on the video signals.
申请公布号 US8858343(B2) 申请公布日期 2014.10.14
申请号 US200912614855 申请日期 2009.11.09
申请人 IGT 发明人 Filipour Cameron Anthony;Singer Adam;Popovich Alexander
分类号 A63F13/00;A63F13/08;A47C15/00;A47C7/72 主分类号 A63F13/00
代理机构 Foley & Lardner LLP 代理人 Foley & Lardner LLP
主权项 1. A gaming chair for being positioned at a gaming machine and communicatively coupled in a network including at least one server remote from the gaming machine, said gaming chair comprising: a backrest portion having a first end and a second end; a seat portion located at the first end of the backrest portion; a network interface configured to communicatively couple to the network; a game control system, said game control system coupled to said network interface and comprising a human interface for allowing a human operator to provide inputs to the at least one server via said network interface; a media device interface configured to receive a player controlled media device; a proximity sensor; a plurality of speakers, wherein the plurality of speakers includes a left channel speaker, a right channel speaker, a center channel speaker, and a subwoofer, wherein the subwoofer is positioned within an enclosure in the seat portion, wherein the left channel speaker, the right channel speaker, and the center channel speaker are positioned at the second end of the backrest portion; a display device coupled to the backrest portion; and a processing unit coupled to said network interface, the game control system, the media device interface, the proximity sensor, the plurality of speakers, and the display device, said processing unit configured to; receive audio signals from the player controlled media device and cause the plurality of speakers to output the audio signals received from the player controlled media device;customize game play at the gaming machine according to inputs received via the game control system;control game play at the gaming machine according to inputs received via the game control system;receive at least one of audio and video related signals from said network interface,detect that a player is within a specified distance of the proximity sensor, and in response to detecting the player, cause the plurality of speakers to output audio based on the audio signals received from the network interface and cause the display device to output video based on the video signals received from the network interface, andreceive inputs from said game control system and transmit the inputs to the at least one server via said network interface.
地址 Las Vegas NV US