摘要 |
A method for manipulating a character of a soccer game includes, by an apparatus for manipulating the character of the soccer game, receiving information on a current position of a cursor in a game, the cursor being moved to correspond to movement of an input means on a soccer game screen, and information on a position of the game character controlled by a user via a user terminal that displays the game screen, calculating a direction of a vector that is formed to extend from the position of the game character to the position of the displayed cursor and a magnitude of the vector according to a distance between the position of the game character and the position of the cursor, and controlling the game character so as to be moved in the direction of the vector at a speed corresponding to the magnitude of the vector. |