发明名称 Using crowd-sourcing to verify the accuracy of results of client-side determinations
摘要 The accuracy of results of client-side determinations used for defining views of a virtual space may be verified via crowd-sourcing. Results of primary client-side determinations may be received from client computing platforms. Individual ones of the primary client-side determinations may be performed by individual client computing platforms presenting views of an instance of the virtual space to users. The results of the primary client-side determinations may form a basis for determining view information. The accuracy of the results of the primary client-side determinations may be verified by comparing the results of the primary client-side determinations with results of secondary client-side determinations performed by one or more client computing platforms. Individual ones of the secondary client-side determinations may simulate corresponding primary client-side determinations.
申请公布号 US8852000(B1) 申请公布日期 2014.10.07
申请号 US201213546843 申请日期 2012.07.11
申请人 Kabam, Inc. 发明人 Rhinesmith Justin;Lin Michael
分类号 A63F9/24;G06F15/16 主分类号 A63F9/24
代理机构 Pillsbury Winthrop Shaw Pittman LLP 代理人 Pillsbury Winthrop Shaw Pittman LLP
主权项 1. A system configured to verify the accuracy of results of client-side determinations used for defining views of a virtual space, the system comprising: one or more processors configured to execute computer program modules, the computer program modules comprising: a client-side determination receipt module configured to receive results of primary client-side determinations of game outcomes in a game from one or more client computing platforms including a first client computing platform, individual ones of the primary client-side determinations of the game outcomes being performed by individual client computing platforms presenting views of the instance of the virtual space, in which game is played, to users, the game outcomes of the primary client-side determinations forming a basis for determining view information of the virtual space; anda client-side determination verification module configured to verify the accuracy of the game outcomes of the primary client-side determinations by comparing the game outcomes of the primary client-side determinations with game outcomes of secondary client-side determinations performed by one or more client computing platforms, individual ones of the secondary client-side determinations simulating corresponding primary client-side determinations of the game outcomes, wherein a first game outcome of a primary determination performed by the first client computing platform is verified as accurate responsive to the first game outcome corresponding with at least a threshold quantity of game outcomes of corresponding secondary client-side determinations of the game outcome performed by other client computing platforms.
地址 San Francisco CA US