发明名称 Apparatus, method, and system to provide a multiple processor architecture for server-based gaming
摘要 An architecture for an electronic gaming machine (EGM) includes multiple processors that separate game logic from game presentation. The multi-processor architecture includes a dedicated game logic engine and a dedicated presentation engine. A first processor having the game logic engine is adapted to handle the input/output (I/O), peripherals, communications, accounting, critical gaming and other game logic, power hit tolerances, protocols to other systems, and other tasks related to operation of the EGM. A second processor is adapted to running a presentation engine. The second processor receives commands from the first processor to present game-oriented outcome and results.
申请公布号 US8851988(B2) 申请公布日期 2014.10.07
申请号 US201213586669 申请日期 2012.08.15
申请人 Bally Gaming, Inc. 发明人 Crowder Robert W.
分类号 G07F17/32 主分类号 G07F17/32
代理机构 代理人 Abramonte Frank;Brown Fearon;Hein Marvin
主权项 1. A computer-implemented method comprising, for each of one or more games: executing, by one or more first processors, a logic engine for the game; executing, by one or more second processors, a presentation engine for the game, the one or more second processors different from the one or more first processors and which execute only the presentation engine for the game; sending, by the one or more first processors and to the one or more second processors, an indication of an outcome for the game, the indicated outcome being based at least in part on player input received by the one or more first processors; displaying first information in a first portion of a display, the first information being received from the one or more first processors; and concurrently with the displaying of the first information, displaying second information in a distinct second portion of the display, the second information received from the one or more second processors.
地址 Las Vegas NV US