发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of differentiating passwords to be notified in at least opening a store (in power activation) among game machines in a more reliable manner than a conventional technique.SOLUTION: A Pachinko game machine 10 stores game information including a random number value for password generation in SRAM 52D capable of storing information even when a power supply is turned off. When the Pachinko game machine is in a backup mode or an initialization mode at a first variation after power-on of the Pachinko game machine 10, the random number value for password generation stored in RAM 52B by "random number acquisition processing B" is further converted and backed up in the SRAM 52D, so that, even immediately after the power-on, random number values for password generation stored in the SRAM 52D are differentiated from one another among the Pachinko game machines. A password including encrypted game information containing the random number value for password generation is generated such that same game information is notified by different passwords according to difference of the random number values for password generation.
申请公布号 JP2014184255(A) 申请公布日期 2014.10.02
申请号 JP20140088931 申请日期 2014.04.23
申请人 SANEI R & D CO LTD 发明人 HASHIMOTO TAKAAKI;ITO HIDEKI;KONDO KENGO
分类号 A63F7/02 主分类号 A63F7/02
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