发明名称 |
SYSTEM AND METHOD FOR PERFORMING SAMPLE-BASED RENDERING IN A PARALLEL PROCESSOR |
摘要 |
A processing system, a method of carrying out sample-based rendering (such as true or quasi-Monte Carlo rendering) in a multi- or many-core processor processing system and a graphics processing unit (GPU) incorporating the processing system or the method. In one embodiment, the processing system includes: (1) a sample-space distributor operable to distribute a first subset of samples for a pixel of an image to a first compute core for sample-based rendering therewith and a second subset of samples for the pixel to a second compute core for the sample-based rendering therewith, the second subset differing from the first subset and (2) a sample-space combiner associated with the sample-space distributor and operable to combine results of the sample-based rendering. |
申请公布号 |
US2014292774(A1) |
申请公布日期 |
2014.10.02 |
申请号 |
US201313850448 |
申请日期 |
2013.03.26 |
申请人 |
NVIDIA CORPORATION |
发明人 |
Radig Stefan;Levesque Daniel;Wächter Carsten;Seibert Daniel |
分类号 |
G06T1/20 |
主分类号 |
G06T1/20 |
代理机构 |
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代理人 |
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主权项 |
1. A processing system, comprising:
a sample-space distributor operable to distribute a first subset of samples for a pixel of an image to a first compute core for sample-based rendering therewith and a second subset of samples for said pixel to a second compute core for said sample-based rendering therewith, said second subset differing from said first subset; and a sample-space combiner associated with said sample-space distributor and operable to combine results of said sample-based rendering. |
地址 |
Santa Clara CA US |