发明名称 SYSTEM AND METHOD FOR PERFORMING SAMPLE-BASED RENDERING IN A PARALLEL PROCESSOR
摘要 A processing system, a method of carrying out sample-based rendering (such as true or quasi-Monte Carlo rendering) in a multi- or many-core processor processing system and a graphics processing unit (GPU) incorporating the processing system or the method. In one embodiment, the processing system includes: (1) a sample-space distributor operable to distribute a first subset of samples for a pixel of an image to a first compute core for sample-based rendering therewith and a second subset of samples for the pixel to a second compute core for the sample-based rendering therewith, the second subset differing from the first subset and (2) a sample-space combiner associated with the sample-space distributor and operable to combine results of the sample-based rendering.
申请公布号 US2014292774(A1) 申请公布日期 2014.10.02
申请号 US201313850448 申请日期 2013.03.26
申请人 NVIDIA CORPORATION 发明人 Radig Stefan;Levesque Daniel;Wächter Carsten;Seibert Daniel
分类号 G06T1/20 主分类号 G06T1/20
代理机构 代理人
主权项 1. A processing system, comprising: a sample-space distributor operable to distribute a first subset of samples for a pixel of an image to a first compute core for sample-based rendering therewith and a second subset of samples for said pixel to a second compute core for said sample-based rendering therewith, said second subset differing from said first subset; and a sample-space combiner associated with said sample-space distributor and operable to combine results of said sample-based rendering.
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