发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine and the like capable of notifying a player of the number of times of turning out AT states and giving spurs to the player by building a sense of expectancy that the player can acquire the number of AT games or the like by his/her own exertions.SOLUTION: Figure (A) is a state where a player repeatedly depresses a special button 14 nine times, and represents that the player acquires the number of additional games 23 times in total. A gauge is displayed on a lower stage of the Figure and the gauge painted in black progresses from the left to the right, to a substantially 20% thereof in Figure (A). When the gauge is filled with black to the 100%, a mission is achieved. Figure (B) is a state of depressing the special button further 6 times repeatedly, and represents that the player acquires 109 times in total. The mission clearing condition (an achievement condition) is so defined that the number of additional games acquired in a special additional game is 100 times. At a time when the player acquires 50 at the 14th try, the number of additional games is 89, so that the clearing condition (the prescribed condition) is not achieved, however, when the player acquires 20 at the 15th try, the number of additional games reaches 100, so that the mission is cleared.</p>
申请公布号 JP2014184233(A) 申请公布日期 2014.10.02
申请号 JP20140087068 申请日期 2014.04.21
申请人 NET CORP 发明人 HAMADA HIROSHI;YOSHIMURA MASANAO
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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