发明名称 CLIENT SIDE PROCESSING OF CHARACTER INTERACTIONS IN A REMOTE GAMING ENVIRONMENT
摘要 Embodiments of the present invention split game processing and rendering between a client and a game server. A rendered video game image is received from a game server and combined with a rendered image generated by the game client to form a single video game image that is presented to a user. Control input is received by a client device and then communicated to a game server, potentially with some preprocessing, and is also consumed locally on the client, at least in part. An embodiment of the present invention processes and renders some or all of a character's interactions with game objects on the client device associated with the character. A character is associated with a client device when control input associated with the character is received from a user of the client device.
申请公布号 WO2014159338(A1) 申请公布日期 2014.10.02
申请号 WO2014US23096 申请日期 2014.03.11
申请人 MICROSOFT CORPORATION 发明人 JUSTICE, JOHN RAYMOND;GOOSSEN, ANDREW, J.;WU, DAVID;ZARGARPOUR, HABIB
分类号 A63F13/00 主分类号 A63F13/00
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