摘要 |
<p>PROBLEM TO BE SOLVED: To provide a game machine allowing even a player not accustomed to a target-push operation to play a game comfortably.SOLUTION: In a special game preparation state having, compared to a normal game state, higher probability of transition to a special game state in which a game state in which a notification is carried out and a replay time state simultaneously occur, when a combination of design patterns for transition to the special game state cannot be stopped and displayed on a determination line, and when the game state is transited from the special game state to the normal game state, information of stopping and displaying on the determination line a combination other than a combination of special design patterns and capable of transiting the game state to the special game state is notified. When the game state is transited to the special game state, the combination of special design patterns corresponding to information regarding the special game preparation state prior to a transition of the game state to the normal game state is displayed on a predetermined line in acceleration processing of a unit game subsequent to a unit game in which the transition to the special game state is established.</p> |