发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of determining a stop mode of a sub-reel by sub-control means regardless of a game executed by main control means.SOLUTION: A slot machine 1 includes a first reel display window 11 where a left reel 21a and a middle reel 21b that constitute a main reel and one portion of a sub-reel 46 can be visually recognized, and a second reel display window 12 where a right reel 21c constituting the main reel can be visually recognized. In the slot machine 1, when replays 1-4 are won, reel control means 120 stops a combination of patterns, where a "white replay" and a "bell" doubly become ready-to-win, on a line of a normal reel. Performance control means stops a "bell" pattern in a predetermined position of the sub-reel 46 in a first performance state (ART performance state D2), stops a "battle" pattern in a shift to a second performance state, and stops a "white replay" pattern in the second performance state (continuous determination performance state D3).
申请公布号 JP2014171547(A) 申请公布日期 2014.09.22
申请号 JP20130044688 申请日期 2013.03.06
申请人 SAMMY CORP 发明人 SUZUKI TOMOCHIKA
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
主权项
地址