主权项 |
1. A method for user-generated recordings of skeletal animations, the method comprising:
storing information regarding a plurality of animated movements in memory, wherein each animated movement is mapped to one or more skeletal-based body parts of a game character; capturing a recording of a plurality of user movements over a period of time; executing instruction stored in memory, wherein execution of the instructions by a processor:
identifies one or more body parts of the user for each captured user movement,determines which skeletal-based body parts correspond to the identified body parts of the user, andgenerate a custom animation comprising a plurality of animated movements, wherein the determined skeletal-based body parts are mapped to the associated animated movement; storing the custom animation in memory, wherein the custom animation is played during play of a game as designated by the user. |