摘要 |
A gaming system includes one or more display devices, one or more processors, and one or more memory devices. The one or more memory devices store instructions that, when executed by at least one of the one or more processors, cause the gaming system to (i) display, on at least one of one or more display devices, a first symbol array and a second symbol array, (ii) in response to a triggering symbol appearing in the first symbol array, place a first symbol into a number of symbol positions within the second symbol array, the number being defined by a quantifier associated with the triggering symbol, (iii) provide an award based on one or more winning symbol combinations in the second array with the first symbols placed in the symbol positions. |
主权项 |
1. A method of operating a gaming system in communication with one or more processors, the method comprising:
displaying, on at least one of one or more display devices, a first symbol array and a second symbol array; in response to a triggering symbol appearing in the first symbol array, placing a first symbol into a number of symbol positions within the second symbol array, the number being defined by a quantifier associated with the triggering symbol; providing an award based on one or more winning symbol combinations in the second array with the first symbols placed in the symbol positions. |