发明名称 PINBALL GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a pinball game machine enabling a player to strongly think that the player allows a desired notice performance to appear by oneself by reflecting an intention of the player.SOLUTION: A pinball game machine includes: effective period change means for generating an effective period A when operation of a performance button operable by a player during a predetermined pseudo performance becomes effective, for displaying a specific performance A for suggesting a winning/losing result of a pattern under variation when the performance button is operated during the effective period A, and for changing the effective period A to an effective period B; change condition reporting means for reporting conditions of the change; and success/failure determination means for determining whether the conditions reported by the change condition reporting means can be satisfied during a predetermined period. When the success/failure determination means determines that the reported conditions are satisfied, the effective period change means changes the effective period A to the effective period B. When the performance button is operated during the effective period B, a specific performance B, which is a performance for suggesting a determination result and is different from the specific performance A, is executed.
申请公布号 JP2014168677(A) 申请公布日期 2014.09.18
申请号 JP20140019293 申请日期 2014.02.04
申请人 TAKAO CO LTD 发明人 NAKAYAMA HIROO
分类号 A63F7/02 主分类号 A63F7/02
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