发明名称 SYSTEMS AND METHODS RELATING TO OFFLINE GAMEPLAY
摘要 A system, machine-readable storage medium storing at least one program, and a computer-implemented method for allowing offline gameplay is provided. A client device may receive a request to access a game through a game user interface. If the client device is offline, the client device may generate an advertisement using one or more cached objects stored on the client device and provide the advertisement in the game user interface. Additionally, when a request to purchase a game asset of the game is received while the client device is offline, a reliability score indicating a likelihood of receiving payment for the game asset may be used to determine whether to provide the game asset in the game user interface while the client device is offline.
申请公布号 US2014278844(A1) 申请公布日期 2014.09.18
申请号 US201313829011 申请日期 2013.03.14
申请人 Zynga Inc. 发明人 Khanna Nishchaie
分类号 A63F13/12 主分类号 A63F13/12
代理机构 代理人
主权项 1. A computer-implemented method, comprising: receiving, by a client device, a request to access a game through a game user interface on the client device; identifying that the client device is unable to communicate with a game server associated with the game; in response to identifying that the client device is unable to communicate with the game server, generating, by the client device, an advertisement using one or more cached objects stored on the client device and received from the game server when the client device was previously in communication with the game server; and providing access to the game including providing the advertisement in the game user interface.
地址 San Francisco CA US