发明名称 MULTIRESOLUTION CONSISTENT RASTERIZATION
摘要 A technique for multiresolution consistent rasterization in which a setup unit calculates universal edge equations for a universal resolution. A rasterizer evaluates coverage data for two different resolutions based on the edge equations. The rasterizer evaluates coverage data for different effective pixel sizes—a large pixel size and a small pixel size. Optionally, the rasterizer may determine a first set of coverage data by performing conservative rasterization to determine coverage data for large pixels. Optionally, the rasterizer may then determine a second set of coverage data by performing standard rasterization for small pixels. Optionally, for the second set of coverage data, the rasterizer may evaluate only the small pixels that are within large pixels in the first set of coverage data that evaluate as covered.
申请公布号 US2014253555(A1) 申请公布日期 2014.09.11
申请号 US201313790037 申请日期 2013.03.08
申请人 NVIDIA CORPORATION 发明人 LUM Eric B.;MONTRYM John S.;STEINER Walter R.;COBB Justin;MORETON Henry Packard
分类号 G06T5/00 主分类号 G06T5/00
代理机构 代理人
主权项 1. A method for rasterizing an object, comprising: determining a universal resolution that corresponds to a universal grid; calculating universal edge equations based on the universal resolution and data that represent geometry data associated with the object; and determining large pixel coverage data comprising a plurality of covered large pixels based on the universal edge equations and a first resolution.
地址 Santa Clara CA US