发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine which can improve game amusement without monotonization of a game process to giving of a specific game state on the basis of a privilege game such as AT (Assist Time) and ART (Assist Replay Time).SOLUTION: A game state can be shifted to a pseudo bonus game state when a pseudo bonus game is won (establishment of a first shifting condition) in a normal game state. A game state can be shifted to an ST game state which has a higher probability than the normal game state and includes game sections a-c in which pseudo bonus lottery probabilities are different when a second shifting condition is established during the pseudo bonus game. A game state can be shifted to the pseudo bonus game state when the first shifting condition is established in the ST game state. A plurality of pieces of notification means (accessory, image performance, reel performance) for notifying of a probability of shifting to the pseudo bonus game state are controlled so that notification by each notification means is performed at different rates for each game section.</p>
申请公布号 JP2014166283(A) 申请公布日期 2014.09.11
申请号 JP20130040179 申请日期 2013.02.28
申请人 FUJISHOJI CO LTD 发明人 OKADA WATARU;MORIYA MITSUAKI
分类号 A63F5/04 主分类号 A63F5/04
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