发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can suppress reduction in the operation rate of the game machine by reducing the disappointment of a player in the case in which a game state is shifted to a state disadvantageous from a state advantageous for the player.SOLUTION: A game machine is controlled so as to discharge all of undischarged prize balls on the basis of the end of the time-shortening state by counting the number of undischarged prize balls without discharging prize balls based on winning of game balls into a second start port in the time-shortening state until the time-shortening state ends. Therefore, the prize balls based on the winning of game balls into the second start port in the time-shortening state are discharged in a lump after the end of the time-shortening state, and a player can obtain a lot of prize balls at one time in comparison with a case in which prize balls are discharged for each time of winning. Consequently, the reduction in game amusement can be suppressed by allowing the player to obtain a profit (prize balls) different from a jackpot game state although the game state is shifted to the non-time-shortening state disadvantageous for the player from the time-shortening state advantageous for the player.
申请公布号 JP2014166284(A) 申请公布日期 2014.09.11
申请号 JP20130040180 申请日期 2013.02.28
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA TAKAAKI;SUZUKI MAKIKO
分类号 A63F7/02 主分类号 A63F7/02
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